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09 Aug

Create a Lakeside scene from scratch in Photoshop Featured

Create a Lakeside Scene From Scratch in Photoshop

By: Stephen Petrany

Photoshop is a great tool for creating realistic photo manipulations or compositions but it can also be used to create scenes completely from scratch. These types of exercises can be helpful to learn how to create textures and then apply them to your artwork. In this tutorial we will demonstrate how to create realistic-looking wood and water textures, adding some nice nails to create a nearly true-to-life scene. Let's get started!

 

 


Tutorial Details

  • Program: Adobe Photoshop CS4+
  • Difficulty: Advanced
  • Estimated Completion Time: 3 Hours

Step 1

Start by creating a New Document 1500 px by 1080 px named "Nail Scene." As you can see, I've sketched the scene I want to create.


Step 2

To create the background, create a New Group called "Water" and fill with white.


Step 3

Change the Foreground and Background colors to a Medium Blue and a Dark Blue as shown. Next, apply Fibers (Filter > Render > Fibers) with the following settings:


Step 4

Rotate the Fibers so that they run horizontally and Transform (Command/Ctrl + T) the fibers into perspective.


Step 5

On a New Layer, Fill with white and adjust the Blend If sliders in the Layer Styles to give the illusion of the sun reflecting of the tips of the waves. Note: This does not need to look perfect since it will be obscured by a Lens Blur that we will apply later.


Step 6

On a New Layer, use a large brush with 0% hardness to add a soft highlight to the water. Again, adjust the Blend If sliders to give the illusion of a strong glare from the sun.


Step 7

Merge these two layers together and rename "Water."


Step 8

Now it's time to add the Lens Blur Filter. Go to Filter > Blur > Lens Blur and add the following settings:

Your image should resemble the following:


Step 9

To finish the illusion of the out-of-focus water, we are going to enhance the bokeh effect (the Bokeh Effect is the lens blurring created by an actual camera which Photoshop has attempted to do with the Lens Blur Filter). Create a New Layer called "Bokeh" and, varying the Hardness and Opacity, add dots all over the scene, concentrating dots around areas with brighter colors. Try to vary the brush size and overlap the dots. Adjust the Layer's Opacity to get the right balance of transparency to the bokeh effect.


Step 10

Next we are going to start the wood dock. I want to create this as large as possible in order to have a lot of texture to work with. To start, create a New Document 5000 px by 3000 px named "Dock Texture." Next, use the Polygonal Marquee Tool to draw an angled shape that mimics our initial sketch. Fill with any color. Open the Layer Styles and give this layer a dark brown Color Overlay


Step 11

Next we want to create a basic wood pattern. Create a New Document 1500 px by 1500 px and name it "Wood Texture" (Note: we should have three separate documents open now).


Step 12

With the Foreground and Background Colors set to Black and White, add the Clouds Filter (Filter > Render > Clouds). Scale 600% along the Height.


Step 13

Give this a Motion Blur (Filter > Blur > Motion Blur) of 230 px at 90 degrees. Next, go to Image > Posterize and set it to 25 Levels. Select Filter > Stylize > Find Edges and increase the Levels (Command/Ctrl + L) so the grain has more contrast.


Step 14

Add Noise at 65% (Gaussian, Monochromatic) and give the result another Motion Blur of 15px at 90 degrees. Invert the colors by pressing Command/Ctrl + I.


Step 15

Drag this texture in to our "Dock Texture" document and position the "Wood Texture" into perspective (it doesn't have to fill the entire layer) and make it a clipping layer. Now, add a Motion Blur with the angle set to 8 degrees and the distance to 75 px. The Motion Blur will help obscure the pixilation from resizing the layer.


Step 16

Set the layer's Blending Mode to Screen and the Opacity to 30%


Step 17

To add some subtle depth to the texture, make a copy of this layer and Invert (Command/Ctrl + I).

Nudge the layer down and to the right slightly using your arrow keys. Add a Gaussian Blur with a Radius of 9.9 px and a Motion Blur Filter of 75 px at 8 degrees. Lastly reduce the Opacity to 5%.


Step 18

In order to add more variation to this texture, create a new layer called "Variation" and apply the Clouds Filter while holding down ALT (make sure your Foreground and Background Colors are set to Black and White). This will add more contrast to the filter, which is exactly what we need.


Step 19

Convert this layer in to a Smart Object and transform it in to perspective (again, we don't necessarily need to cover the entire plane). The Smart Object will allow us to go back and edit the transformation if needed.


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Last modified on Tuesday, 09 August 2011 05:31

4 comments

  • Norm

    It's really great that people are sarhing this information.

    Norm Thursday, 13 October 2011 01:43 Comment Link
  • Makailee

    Never would have thunk I would find this so inidsepansble.

    Makailee Thursday, 13 October 2011 01:13 Comment Link
  • Hines

    If you want to get read, this is how you shulod write.

    Hines Wednesday, 12 October 2011 23:18 Comment Link
  • Millicent

    You ralely saved my skin with this information. Thanks!

    Millicent Tuesday, 11 October 2011 10:45 Comment Link

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